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Error chaindive iso ps2
Error chaindive iso ps2






error chaindive iso ps2
  1. ERROR CHAINDIVE ISO PS2 HOW TO
  2. ERROR CHAINDIVE ISO PS2 SERIAL
  3. ERROR CHAINDIVE ISO PS2 PATCH
  4. ERROR CHAINDIVE ISO PS2 PC
  5. ERROR CHAINDIVE ISO PS2 SERIES

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ERROR CHAINDIVE ISO PS2 PC

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ERROR CHAINDIVE ISO PS2 SERIAL

Battlestations: Midway Free Download Key Serial Number. So, I guess the producers should have worked a little harder in this area. O use codebreaker cheats open your game iso with ultraiso Now add the extracted files (boot.elf,codebreaker.elf, and system.cnf)to your iso, can just drag&drop into ultraiso. So now your iso should have all original files + BOOT.elf, CB10.elf and your new SCUS***.elf, save and resign as you would ps2 classic using the ps2classicsgui Your iso should have a file name SCUS_***.** or something to that effect, extract it to desktop and add. Now once you start your new game, it will automatically start uLe, so you scroll down to cdfs directory. Scroll over to Cheats and find your game and select your cheats you want to use. Press start and it should bring back to the main screen with the disc icon highlighted. press X to load disk, it will start ULauncher again. Scroll down to cdfs directory and start you SCUS*** elf file you created. Your game should load with the cheats enabled. I have tested this with SocomII, and Socom3Ĭodebreaker runs fine (well a little glitchy, but runs. will also work if you pack the iso with ps2classicsgui directly but doesn't load the game after obviously). and people have had success in getting some games to work with it. I myself can get codebreaker to run and get back to the menu to chose the game elf to load, but then I get greeted with a black screen with the 2 games I've tried. Here is the thread (don't know if linking to other sites is allowed, please forgive me if it is): There was another in that thread that swears that multidisc will work with this as well, however with 100% compatibility.

ERROR CHAINDIVE ISO PS2 HOW TO

At the completion of the demo, a splash screen touted an American release as "Coming Soon", but ChainDive was never released outside of Japan.I'm just reading up on how to do that.Ĭan you point me in another direction to "hardcode" the codes into the game? Or a "beginners guide" to get started? I have someone else now telling me that I need to check the LBA and make sure that I have the same directory structure in order for the multidisc way to work. on a demo disc packed with the Official PlayStation Magazine, Volume 79, in April 2004. A training mode is available with demo videos and tutorials.Ī playable demo of ChainDive was released to the U.S. Time Attack and Combo Attack modes are unlocked after completing the game. Many stages end with boss encounters and are capped with in-game and illustrated cutscenes with Japanese voiceover. Though most levels are based on grappling and swinging through stages, one level sees Shark snowboarding down an icy mountain, another running towards the screen from a huge monster while carrying a female companion over his shoulder. A combo counter slowly dwindles and when it finally times out Shark is awarded points for his successive moves and his health is even restored upon touching down on the ground for a moment.

ERROR CHAINDIVE ISO PS2 SERIES

The gameplay and combo system is designed to encourage fast, non-stop flying action as Shark freezes a series of enemies, latches on and dives through them and continues bounding forward to the next batch. With swift timing, the sword can also be used to deflect enemy fire, freezing them in their tracks. Once frozen, Shark can latch onto enemies with the Plasma Chain, diving straight towards them with his sword, and destroy them for points and a boost in momentum. The particular enemies in ChainDive can be frozen just by approaching Shark's swinging, spinning blade but cannot be destroyed by it. Shark also has a double jump that can be activated at any time.įor attack and defense, Shark carries a glowing purple-blue, double-ended sword. For example, latching onto an orb from below will propel Shark upward but his trajectory can always be influenced by moving the left analog stick. Once attached, his momentum and the left analog stick can be used to adjust his swing. The player character, Shark, carries the 'Plasma Chain' which allows him to latch onto the plentiful green orbs that populate the levels. The camera pans, zooms and tilts during scripted sequences and in-game cut scenes but the gameplay remains solely 2D.

error chaindive iso ps2

ChainDive, developed by Japan's Alvion and released on PlayStation 2 in October of 2003, is played from a 2.5D perspective with 3D visuals and backgrounds locked on the 2D plane.








Error chaindive iso ps2